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Difference between sleeping dogs download to physical
Difference between sleeping dogs download to physical











difference between sleeping dogs download to physical
  1. #DIFFERENCE BETWEEN SLEEPING DOGS DOWNLOAD TO PHYSICAL 720P#
  2. #DIFFERENCE BETWEEN SLEEPING DOGS DOWNLOAD TO PHYSICAL FULL#
  3. #DIFFERENCE BETWEEN SLEEPING DOGS DOWNLOAD TO PHYSICAL SERIES#

It's only really at night, or in areas heavy in foliage, that the game drops closer to the lower bounds.

difference between sleeping dogs download to physical

#DIFFERENCE BETWEEN SLEEPING DOGS DOWNLOAD TO PHYSICAL FULL#

Minimum resolution is close to 1440p (confirmed again by the PC config files) and I noted that general gameplay shifts between 80 to 100 per cent of full 4K, with nigh-on identical shifts in resolution on both consoles in the same situations. Ubisoft has a very fine grain DRS system here, seemingly capable of adjusting resolution on the fly quickly and with tiny adjustment steps.

#DIFFERENCE BETWEEN SLEEPING DOGS DOWNLOAD TO PHYSICAL SERIES#

Interestingly, dynamic resolution scaling is also a close match between PS5 and Series X, despite a wide gulf in terms of overall compute power and memory bandwidth between the two consoles. I noticed that puddles are missing in RT reflections on PS5, but not on Xbox consoles, likely another inconsistency rather than intended behaviour. Beyond that, any differences between the premium consoles are thin on the ground - literally. Again, checking the 'reference' config files stashed within the PC version, Series X and PS5 should be using the same ultra quality setting, while Series S explicitly gets a cut-back rendition of the effect. Series X delivers a slightly lower level of texture filtering than its PS5 equivalent. There seems to be a bug on Xbox Series platforms here as for some reason. Generally, it does not look too great and I am confused as to why anisotropic filtering is reduced at all here. In practice, Series S has similar resolution textures, but its lower caching of texture data combines with a generally low level of anisotropic filtering - which hurts texture fidelity when viewed at an oblique angle. The same can't be said for Series S, however, with lower resolution shadows, pulled in LOD range and lower quality fallback reflections.

difference between sleeping dogs download to physical

A matching geometry LOD set-up is used, meaning that 'pop-in' - such as it is - is constant between the two systems. In terms of the rest of the game's visual make-up, Series X and PlayStation 5 are the same: texture quality is a match, shadow map resolution is the same. Watch on YouTube The complete lowdown on Watch Dogs: Legion, running on PS5, Xbox Series X and Series S consoles.

#DIFFERENCE BETWEEN SLEEPING DOGS DOWNLOAD TO PHYSICAL 720P#

For Series S with its much lower 1080p target pixel-count, RT reflection resolution drops in step - reflections here are rendered internally at 720p instead, with the same reconstruction technique. The premium consoles target a dynamic 4K rendering resolution for the majority of the presentation, but reflections run at checkerboarded 1080p instead.

difference between sleeping dogs download to physical

Series S also has the same settings for its ray traced reflections, but with one crucial difference. This is most readily evident in side-by-side ray tracing comparisons - the RT effect is identical, but crucially, the cut-off for objects not in the reflection is also the same, meaning matched fidelity in the effect itself, but also identical compromises and optimisations. Yes, we're getting hardware RT on a £250/$250 console.īut to address the most burning question, I can confirm right away that Xbox Series X and PlayStation 5 do indeed run with practically identical visual settings - an almost complete match for the details locked away in the PC version's configuration files (which don't just include PC settings, but every single version). The cross-platform comparison between the next generation machines isn't the most interesting head-to-head we've seen so far - PS5 and Xbox Series X are very, very close - but it's great to see ray traced reflections appear on Xbox Series S. Featuring a beautifully rendered open world recreating one of the world's most iconic cities, while leaning heavily into hardware accelerated ray tracing, Watch Dogs: Legion is one of the most technically ambitious games for the current cross generation period.













Difference between sleeping dogs download to physical